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Cake Shift 2016/2017
A 3D local multiplayer game made with Unity 5
Download: https://cake-shift.itch.io/download
Twitter: https://twitter.com/TeamCakeShift
Teammates: Jonas Tyroller, Sebastian Schneider, Till Holder
Development time: Four months
My Tasks: Game design, coding, sound design, music, animation systems, visual effects, UI
Coaches: Susanne Brandhorst, Thomas Bremer, Sven Gorholt
In this game you fight another player in order to get to your teeth, which wait for you on the other player's platform. For you to get on the other platform you have to collect pickups that give you special powers allowing you to transform the arena to your favor or your enemys disadvantage - or you can directly influence him to slow down or disturb his game. You can decide how you want to play.
Cake Shift OST
Making of
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